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PlayPlotPlayPlot

Locked · 11·11

Nov 11: play goes global

Android & iOS apps, the website and creator platform go live together (mainland China excluded).

Detailed timeline

Completed2 / 8
Sep 2026
  1. Sep 1

    Project kickoff

    Shipped

    The PlayPlot project officially kicked off: the logo and product concept were locked — you make the call at key story moments, and the plot follows.

  2. Sep 12

    First demo

    Shipped

    The first playable demo arrived: key decision points and branching playback worked end to end, settling the product shape.

Oct 2026
  1. Oct 19

    Internal testing

    In progress

    The first full-product build enters internal testing: interactive playback, point purchases and the creation pipeline get verified end to end.

Nov 2026
  1. Nov 11

    Global launch (mainland China excluded)

    Planned

    Android and iOS go live on app stores worldwide (mainland China excluded), with the website and creator platform launching the same day. The first 3 series come from signed partner creators. If payments are not ready yet, everything is free at launch until in-app purchases switch on.

Dec 2026
  1. December

    First month after launch

    Planned

    The series lineup keeps growing, the first update ships, and feedback drives rapid polish.

Q1 2027
  1. Q1

    More languages and regions

    Planned

    More content languages and interface locales, in more regions.

  2. Q1

    Point top-up on the web

    Planned

    Buy points right here on the website, no app required.

  3. Q1

    New interactive mechanics

    Planned

    New branching-engine features: more decision types and ending mechanics.

This is the current plan; timing may shift slightly with app-store review and content readiness. Major changes will be reflected on this page.